Fishing
Make fishing bait: ten-item recipes and batch budgets
Simple Bait unlocks at level 15: 2 Aquatic Pal Fluids, 4 Red Berries and 2 Flour make 10 bait. High Quality Bait unlocks at 22 and makes 10 from 3 Aquatic Pal Fluids, 4 Tomatoes and 3 Flour.
Read the output count before multiplying materials. These are batch recipes; spending the listed ingredients does not produce only one bait.
On this page
Choose the batch you can currently make
| Bait / technology | Materials per batch | Output |
|---|---|---|
| Simple / 15 | 2 Aquatic Pal Fluids, 4 Red Berries, 2 Flour | 10 |
| High Quality / 22 | 3 Aquatic Pal Fluids, 4 Tomato, 3 Flour | 10 |
Both item records list ordinary production workbenches, including a Primitive Workbench. The rod has its own facility requirements: do not assume the bait bench can also craft your selected rod. Deluxe and Alluring are later bait tiers; use the current spot's recommendation when deciding whether your available tier suits that trip.
Budget complete batches and reserve other materials
For 30 Simple Bait, make three batches: 6 Aquatic Pal Fluids, 12 Red Berries and 6 Flour. For 50 High Quality Bait, make five: 15 Fluids, 20 Tomatoes and 15 Flour. These are recipe calculations, not predictions of 30 or 50 successful catches.
If you have 7 Aquatic Pal Fluids, the Simple recipe allows three batches with one Fluid left. Other ingredients can be the tighter constraint: 5 Flour permits only two Simple batches even when you have plenty of Fluids. Count the whole recipe before taking a long trip.
Keep Flour needed for other production separate from your fishing reserve. Prepare a small trial stack when changing bait or moving to a new region; count the actual rewards before committing the rest.
Craft, collect and check the selected use
- Unlock the bait recipe in Technology, open a compatible bench and choose the named bait.
- Set the batch amount and read the finished-item count. Start production and collect it when complete.
- For manual fishing, carry it with your equipped rod and check the spot's current prompt.
- For a Fishing Pond, select the shadow/production option and inspect its bait requirement before starting.
- If production is unavailable, check unlock, facility, ingredient name and stock. If fishing fails after production succeeded, use the interaction checks.
Bait quantity is not a legendary-drop promise
v1.0.4 changed the item quantities awarded by each bait type. An older multiplier or a player's haul is not a current guaranteed return. Higher bait does not replace the correct rod, active fish shadow or control timing.
A Powerful Fishing Magnet is a salvage consumable. Keep its inventory budget separate from these bait recipes; it does not turn every ordinary cast into an advanced barrel pull.
Sources & version
Public references and attributed player reports, not our own gameplay test. Each source retains its stated version.