Base operations
Must Research Silo Development: unlock and build the Silo
Complete Silo Development in the Pal Labor Research Lab’s Planting tree, then return to the main Technology menu to unlock the Silo. Reaching player level 25 alone does not complete that separate research requirement.
Waifu Simulator 27’s June demonstration shows the Planting node and subsequent building step. Current PalDB records separately list the Lab at level 19 and Silo technology at level 25. The old video is not our own test of every current research cost.
On this page
Build the research facility first
Unlock the Pal Labor Research Lab in Technology and construct it inside your base. The v1.0.5 record lists level 19, 30 Ingots and 30 Paldium Fragments. Complete construction before looking for the research screen; the Lab and Silo are separate structures.
If you lack ordinary points, choose an appropriate Technology Point or manual route. More player points do not themselves complete a Lab research node.
Finish the Planting node, not just its prerequisites
- Interact with the completed Lab and open the Planting research category.
- Find Silo Development. The creator shows it on the left branch in the level-two section, with an effect identifying the Silo technology unlock.
- Follow the prerequisite connections shown in your current save. Complete required earlier nodes instead of searching the world for a random Silo schematic.
- Select Silo Development and supply the materials displayed in that node. The June screen includes Wood, Stone, Fiber and Ancient Pal Manuscripts; use the current panel for its quantities.
- Assign suitable available research workers according to that panel and start the research. Confirm progress advances and let it complete.
- Check that Silo Development is completed before leaving the Lab. Merely selecting it or unlocking the preceding node does not finish the requirement.
Return to Technology and place the building
Open the main Technology menu after research completes. Find the Silo at level 25 and unlock that building; the current technology table lists a two-point cost. Then select it in the build menu, choose a valid base location and finish construction.
The creator’s later frames show the Silo placement after explaining the separate level-25 technology step. A Lab research completion and a built Silo are two success checks. This guide does not claim that research automatically places a Silo or that its effect stacks with multiple copies.
Find which gate remains closed
- No research menu
- Check that you built and completed the Pal Labor Research Lab, rather than another workbench.
- Silo Development is locked
- Read its connected prerequisites and finish those nodes. A player level or stockpile is not the same as research completion.
- Research started but stopped
- Check the selected node, assigned workers, its required suitability and worker access/availability. Do not assume any idle Pal satisfies the current research requirement.
- The Lab says completed but Silo is not buildable
- Return to the main Technology screen, verify level 25 and spend the displayed technology points on the Silo itself.
The demonstration predates the current reference version. If your tree differs, record the installed version and the exact locked node; this page does not substitute an old full prerequisite or fee table for the current UI.
Sources & version
Public references and attributed player reports, not our own gameplay test. Each source retains its stated version.